Google 3D warehouse: http://sketchup.google.com/3dwarehouse/details?mid=bc188357e79cf5a90434d8892c3df2f&prevstart=0
Cryengine environment: http://www.gamefront.com/files/21910870/arch1101+exp3+Xiaoxigao.zip
(This environment does not include flowgraphs for elevators and bridges, since I had done them in another seperated environment)
Sunday, 24 June 2012
EXP 3 Final video clips
Bridge Transformations
Acess to Elevators
Acess to Dining place
To be honest, this experiment took me a lot more time than I expected, but I am pretty happy with my result, it was worth the effort.
When I looked at the concept "power", the first thing i came up with was that the bridges I designed must be huge, they have to give people a feeling of pressure when they standing in front of them. That is why the bridges I have now are so gigantic, they look so majestic when people watch them from below.
My understanding of power has two key points, "automatic" and "in control". "Automatic" indeed gives people feeling of power, image the whole structure collapse and reform right before your eyes, and it was all done by your snap of figures, it makes you feel like the strongest man in the world.
The reason I made the bridges transportable is because I want to give them spirit, make them come to life instead of being dead structures.
EXP 3 Final real time images
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